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Interview

The Birth of an Indie Game – The Story of Burglars, Inc.

Most games are created as either a commercial product dictated by market forces or are driven by a singular vision of an impassioned developer. To start with, we had neither. In the summer of 2013, my friend Andy and I had just finished production on…

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Interview

To Play or Not to Play… 8 Reasons Why Mobile Gaming Can Be the Right Thing for You

Your friends are playing Clash Royale and Minecraft, people on the underground are completely addicted to Candy Crush and Angry Birds, kids in the streets are totally magnetized by Talking Tom and even your neighbors are discussing Mario Run. You, on the contrary, are not…

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Review

ALPHAMAZE

ALPHAMAZE is a word game that combines one’s vocabulary knowledge and also the ability to arrange letters into words from a 15×15 playing field of pseudo-randomly generated letters. If you are someone who enjoys playing word games like BLOGGER, SCRABBLE, or CROSSWORDS, then you will…

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Review

Chill Pool – A massive step in the right direction

If you were intrigued by our recently published article, “Low Budget Game Development for Beginners” by Jesse Crockett – the developer of Chill Pool. Chances are you’re also interested in finding out what “Chill Pool” is all about, and so this is our review of…

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Interview

Return of Dr. Destructo

In a country far, far away… By 1992 ZX Spectrum was well on the way out in the rest of the world. But in the former Soviet countries, it was the Hot New Thing, because a clone of it could be made by a skilled electronics…